

Underneath that, the player's armor (and off-hand) can be accessed. For machines that use energy, on the right there are four slots for upgrades (mainly for upgrades added by Tesla Core Lib). Animal Ranchers and Baby Separators both do work, but the feeder does nothing. For energy consumers, there is a "work energy buffer" above the tank, showing where the machine is during the current process, how much energy it needs and the amount of energy it will use per tick. 1.16.3 Industrial Foregoing animal feeder not working Even with max range, efficiency and speed upgrades absolutely nothing happens with the animal feeder. To the right are two slots the top slot can be used to put energy into the machine through a battery, and the bottom can be used to remove energy.

If it's a machine that uses energy, the left side of the GUI will contain a "tank" of stored energy, which will show the amount of Tesla in the machine if hovered over. The left edge contains a "J" button, which when clicked will display the items that can be created by the machine in Just Enough Items. Industrial Foregoing adds a new resource called Plastic to the game.
Industrial foregoing animal breeder mod#
The design is a bit Industrial Foregoing is a mod that adds many machines to. The GUIs of Industrial Foregoing's machines are all organized similarly. So i made a Cow crusher and i have been breeding them for a full day now.
